Gears of War 4

27 08 2015

Xbox One, 2016

  • Gears 3 codebase conversion UE3 to UE4, strategy and implementation
  • Physics Lead
  • Unreal Engine 4 fixes and upgrades
  • Ragdoll extenstions
  • Optimizations
  • Multi-threading





Gears of War Ultimate Edition

27 08 2015

Xbox One, 2015

  • Final bug fixing
  • Physics support
  • Controller management

https://youtu.be/rwbYhvlrQbc





Kinect Sports Rivals

27 08 2015

Xbox One, 2014

  • Supplied JoyTech game engine
  • Engine Consultation





Joy Ride Turbo

27 08 2015

Xbox360 (XBLA), 2012

  • Lead Programmer
  • Vehicle Physics
  • Engine Architecture
  • Asset Management
  • Multi-Threading
  • Memory Management
  • Math





Kinect Joy Ride

27 08 2015

Xbox 360, 2010

[singlepic id=32 w=160 h=120 float=right]

  • Lead Programmer
  • Vehicle Physics
  • Engine Architecture
  • Asset Management
  • Multi-Threading
  • Memory Management
  • Math

[nggallery id=7]





Wizard Defense

27 08 2015

Web, 2008

[singlepic id=42 w=160 h=120 float=right]

  • Animation
  • Audio
  • Game Engine
  • Matchmaking

[nggallery id=9]

Level1_2





NBA Live ’06

27 08 2015

Xbox360, 2005

[singlepic id=36 w=160 h=120 float=right]

  • Ragdoll Physics
  • Multi-Threading
  • Core Library Integration

[nggallery id=8]





ATV Offroad Fury 3

27 08 2015

PS2, 2004

[singlepic id=28 w=160 h=120 float=right]

  • Game Engine
  • Physics Engine
  • Core Systems

[nggallery id=10]





Def Jam Fight for New York

27 08 2015

Xbox, PS2, Gamecube, 2004

  • PAL Conversion
  • Critical Bug Fixing

https://youtu.be/BrgKKemhJaU





Crash ‘N’ Burn

27 08 2015

Xbox, PS2, 2004

  • Engine and Physics integration
  • Support




ATV Quad Power Racing

27 08 2015

Xbox, PS2, Gamecube, 2003

  • Engine and Physics integration
  • Support




Speed Kings

27 08 2015

Xbox, PS2, Gamecube, 2003

  • Engine and Physics integration
  • Support




The Italian Job

27 08 2015

Xbox, PS2, 2003

  • Engine and Physics integration
  • Support




Gumball Rally

27 08 2015

PS2, 2002

  • Engine and Physics integration
  • Support




Rally Fusion

27 08 2015

Xbox, PS2, 2002

[singlepic id=38 w=160 h=120 float=right]

  • Lead Programmer
  • Engine Architecture
  • Rally Car Physics
  • Rigidbody Physics and Collision Engine
  • PS2 Texture Management
  • Core Systems

[nggallery id=6]





MotoGP

27 08 2015

PC, XBox, 2002

[singlepic id=34 w=160 h=120 float=right]

  • Motorcycle Physics
  • Rigidbody Physics and Collision Engine

[nggallery id=5]





ReVolt

27 08 2015

PC, PS1, N64, DC, 2000

[singlepic id=39 w=160 h=120 float=right]

  • Radio-Controller Car Physics
  • Rigidbody Physics and Collision Engine
  • Frontend/HUD
  • Weapons
  • Vehicle AI
  • Special Effects
  • Math
  • Core Systems

[nggallery id=4]





Unshipped Projects

27 08 2015
  • Unannounced Shooter (Xbox One , 2013)
  • Unannounced MOBA (Xbox One, 2012)
  • JoyRide 2 (Xbox360, 2010)
  • JoyRide Moto (Xbox360, 2010)
  • Syndicate (Xbox, PS2, 2007)
  • Concrete (Xbox360, PS3 2005)